Tf2 Gif Inhaltsverzeichnis
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Tf2 Gif Video
Expiration DateTf2 Gif - Inhaltsverzeichnis
Man könnte z. Views Read View source View history. You have now finished creating your spray, and the only thing left to do is try it out.
Tf2 Gif Video
How to put a GIF into Tf2
Guide Index. What You Will Need. Getting Started. Image Preparation. Shortening the Loop. Importing Into TF2.
Closing Notes. This guide will explain how to create an animated spray in Team Fortress 2. Team Fortress 2.
Before we get started you are going to need a few tools so you can follow along with the guide. You will need some form of image editor.
In the guide I will be using Adobe Photoshop CS5 but other revisions of the program should work just fine. NET as a free alternative to Photoshop as well.
I have provided links to all of the required software below. Adobe Photoshop [www. Before we start you will need to find something you want to turn in to your spray.
The next few steps in this guide will show you how to break an existing GIF down so you can fit it within the size limits that the game has.
If you have your own design, you can step ahead. If you are feeling adventurous you can add transparency to your animated spray.
Combine the techniques in this guide with my transparent spray guide to see what you can come up with. In order to make your spray animate it has to fit within the size restrictions.
It also has to be either: by pixels This size is not recommended for animated sprays by pixels by pixels Because we want to make it as small as possible we are going to be using by pixels.
You will notice that when Photoshop opens the file it will pull up each frame of the GIF on its own separate layer, which is really handy for editing it down.
The resolution of the GIF right now is by pixels. In order for it to work in TF2 we will need to change that to one of the sizes listed above.
Open up the original image and the new smaller canvas side by side. Select every layer on the original image so they are all highlighted in blue, and then drag and drop the layers on to the smaller canvas.
With every layer selected on our new by pixel image, select the Move tool and make sure you have Show Transform Controls turned on located on the top bar.
Grab one of the corners and hold down Shift on your keyboard. This will keep the image constrained perfectly so it's impossible to make it look squished or deformed.
This is what mine looks like at this point. We now have a by pixel image loaded in Photoshop with every frame we need to create a loop. In order for it to fit the size requirements we will need to shorten the loop, which is what we will be doing in the next section.
As it stands our image currently has 18 frames, within those 18 frames the bottles clank together three times, while the mouth and the eyes open once.
This means we have some room when it comes to deleting frames to make the loop shorter. You can play around with the frames by showing and hiding them using the eye button located on the left hand side of the layer.
I've highlighted this in the image below. In my example I deleted everything but four layers. This creates a loop with only four frames which means the size will end up being rather small.
The loop won't be perfect, but that's the nature of the beast. You will now need to save each frame individuality.
TGA as the image type. Name the image "frame1". Repeat this process until you have saved every frame in order in to its own TGA file.
You should now have four separate TGA files, all of which are a different frame in your animation. If you don't have VTFEdit yet, you can download for free here.
The screen should look similar to this right before you click Open. Below are the settings which I used, I changed my clamp to by as that is the size of the images, but everything else is set to the defaults.
I've attached a screenshot of what I used below. Your animation is now loaded in VTFEdit. And last but not least Stocking stuffers for everyone!
See you in ! The biggest event on the Competitive TF2 calendar is back again! Taking place from Friday, August 23rd, to Sunday, August 25th, the event will feature three days of non-stop action and the highest level of competition the game has to offer.
NA, attending to represent their region. On the evening of Thursday, July 25th, a bug was introduced that allowed some older crates to grant an Unusual hat on every opening.
We fixed the bug the following morning and decided to trade-lock the hats from the bugged crates while we evaluated the situation. Over the past week, we have been discussing ways to address this situation with the goal of minimizing the impact on the TF2 community as a whole, while preserving the experience of customers who had simply opened a crate, made a trade, or purchased from the market on the 25th, unaware that a bug produced their item.
During our investigation we discovered that a small number of accounts acquired these hats and a smaller portion of those accounts acquired an exceedingly large number of them.
Based on this, we've decided that if you currently own one of these Unusual hats, the first one added to your account will be made tradable.
Any other Unusual you have received due to the bug will remain permanently trade locked. If you decide that you would rather not have these trade-locked hats on your account, you may instead elect a full refund on any number of them.
The number of Unusual items being made tradable represents about one month of the regular Unusual drop rate.
A few of you were concerned that you had done something wrong by opening a bugged crate, and proceeded to delete your hats. While we appreciate the concern, you didn't do anything wrong, so hats from bugged crates deleted before the tradable date will be restored to your accounts with the same restrictions described above.
Item tradability, restoration, and the refund support page will be made available in about a week's time. Refunds will be the full price paid for any hats, crates or keys bought on the Steam Community Market or Mann Co.
We will post an update when that exact date becomes available. Update Aug One unusual per account has been made tradable as described above. TF Team For general feedback about the game.